We do want to slim down on the overall number of gems and enchants you'll need to put on your gear. That's primarily a quality of life change. We want to make it less of a hassle to be able to equip a new item.
That said, we don't think these wow gold changes have to mean that e.g. Jewelcrafting will no longer be a decent source of income. We could -- and this is purely a hypothetical example -- make the best gems rarer, which would drive prices up and increase profit margins. If you can make just as much gold (comparatively) off of one gem cheap wow gold in Warlords as you can selling three in Mists, that'll help substantially.
2014年8月17日星期日
drop or are they rng and be random generated stats
The vast majority of raid gear will continue to to have pre-determined secondary stats, just as it does today. We wow gold may still put in a few alternative pieces with randomly-generated stats, much like we did in Throne of Thunder, but those will be rare exceptions.
This extends to other types of content as well. Every once in a while, when there's a compelling reason to, we might let gear randomly roll secondaries. Timeless Isle is a good example of a situation in which that style of gearing makes sense. Again, that's the exception, not the rule. Under normal circumstances, secondary stats will still be pre-determined, not random.http://www.euwowgold.fr/
This extends to other types of content as well. Every once in a while, when there's a compelling reason to, we might let gear randomly roll secondaries. Timeless Isle is a good example of a situation in which that style of gearing makes sense. Again, that's the exception, not the rule. Under normal circumstances, secondary stats will still be pre-determined, not random.http://www.euwowgold.fr/
2014年8月14日星期四
Charge and Warbringer changes from the 5.4.7 PTR
We're going to revert the Charge and Warbringer changes from the 5.4.7 PTR and make a different change. Here's some context:
We feel that Warriors are too disruptive vs casters in PvP at the moment. To a certain extent it's intended that it should be more difficult to get casts off if there's a melee DPS sticking to you, but Warriors just have too many options along those lines currently. That's part of the thinking behind the change to Charge: as a root, Charge would not interrupt casting, so it would be useful purely as a gap closer and rage wow gold generator, not as a way to lock down a caster.
We're reverting it because, although we do think it's a good change and something we're likely to revisit in the future, it's a bit too big of an overall change for 5.4.7. There's a bit of a ripple effect here; making Charge a root certainly accomplishes the goal of scaling back Warrior interrupts, but it opens up some secondary issues (such as "what happens when you Charge a target with Hand of Freedom active?") that we'd need some additional time to clear up. Put another way, we wanted to nerf Warriors' ability to disrupt casters, not their mobility, and at this point in time the Charge change would have been a nerf to both.
So instead, we're making a different change: Pummel and Disrupting Shout will have a 15-second shared cooldown. euwowgold To be clear: Disrupting Shout will remain at its current 40 second cooldown, but you won't be able to use it within 15 seconds of using Pummel. Likewise, using Disrupting Shout will put Pummel on cooldown.
We may still come back to the Charge change in Warlords, where all sorts of other changes will have happened (especially to CC) that allow it to make more sense, and we can spend more development and testing time on making sure it doesn't have any unwanted side effects. For now, the shared cooldown on Pummel and Disrupting Shout will fill our original intention of making Warriors just slightly less difficult to cast against.
We feel that Warriors are too disruptive vs casters in PvP at the moment. To a certain extent it's intended that it should be more difficult to get casts off if there's a melee DPS sticking to you, but Warriors just have too many options along those lines currently. That's part of the thinking behind the change to Charge: as a root, Charge would not interrupt casting, so it would be useful purely as a gap closer and rage wow gold generator, not as a way to lock down a caster.
We're reverting it because, although we do think it's a good change and something we're likely to revisit in the future, it's a bit too big of an overall change for 5.4.7. There's a bit of a ripple effect here; making Charge a root certainly accomplishes the goal of scaling back Warrior interrupts, but it opens up some secondary issues (such as "what happens when you Charge a target with Hand of Freedom active?") that we'd need some additional time to clear up. Put another way, we wanted to nerf Warriors' ability to disrupt casters, not their mobility, and at this point in time the Charge change would have been a nerf to both.
So instead, we're making a different change: Pummel and Disrupting Shout will have a 15-second shared cooldown. euwowgold To be clear: Disrupting Shout will remain at its current 40 second cooldown, but you won't be able to use it within 15 seconds of using Pummel. Likewise, using Disrupting Shout will put Pummel on cooldown.
We may still come back to the Charge change in Warlords, where all sorts of other changes will have happened (especially to CC) that allow it to make more sense, and we can spend more development and testing time on making sure it doesn't have any unwanted side effects. For now, the shared cooldown on Pummel and Disrupting Shout will fill our original intention of making Warriors just slightly less difficult to cast against.
2014年8月13日星期三
Priest 6.0 Patch Note Preview
Shadow Priests have been retuned to be almost as good as Warlocks in every way. Almost.
Chakra, when the walls fell.
Vampiric Embrace now calls upon a glittery vampire to hold you and tell you he will always protect you, Bella.
Mind Sear has been renamed Mind Seer,http://www.euwowgold.fr/ allowing the Priest to see things no else can see. Do things no one else can do. Is it getting warm in here?
The Discipline passive Train of Thought can now be interrupted. Probably by the garbage truck, or that dog wow gold that just never stops barking whenever they let it outside.
Mind Seer plays tricks on you. You play tricks back! It's like you're unraveling a big cable-knit sweater that someone keeps knitting and knitting and knitting and knitting and knitting and knitting and knitting…
New Spell: Holy Diver. Sends the caster down too long in the Midnight Sea.
Chakra, when the walls fell.
Vampiric Embrace now calls upon a glittery vampire to hold you and tell you he will always protect you, Bella.
Mind Sear has been renamed Mind Seer,http://www.euwowgold.fr/ allowing the Priest to see things no else can see. Do things no one else can do. Is it getting warm in here?
The Discipline passive Train of Thought can now be interrupted. Probably by the garbage truck, or that dog wow gold that just never stops barking whenever they let it outside.
Mind Seer plays tricks on you. You play tricks back! It's like you're unraveling a big cable-knit sweater that someone keeps knitting and knitting and knitting and knitting and knitting and knitting and knitting…
New Spell: Holy Diver. Sends the caster down too long in the Midnight Sea.
2014年8月12日星期二
Fan Comic Feature: Llore and the Lore
Wowhead artist, Noxychu explains a little bit more of the lore behind the Timewalkers in her new comic featuring wow gold Blizzard Historian Loreology (Llore) and the infamous, infinitely pocket-sized bronze dragon Chromie.
Check it out here.
Check it out here.
2014年8月11日星期一
Haunted House
Your first steps inside are in a foyer with three exits. Facing Berthold the doorman, you'll find that Attumen the Huntsman is to the left, stairs up to the second level and Moroes are straight ahead, and the passageway to the right leads to bats, spiders, and hounds (with an optional, random boss).
There isn't anything in the whole place that should pose much of a threat to a level 90 character. You can euwowgold move about the tower at your leisure, easily taking down as many groups of enemies as you care to round up, and steamrolling the bosses. As you work your way around the first couple of areas, Karazhan may even seem to be a pushover, but you'll want to take it in some semblance of order, or you'll spend a lot of time backtracking.
Attumen the Hunstman - In the stables to the left, you'll find Midnight. Attack that horse to start the encounter, and Attumen will join the fray. Once you've depleted Midnight's health, Attumen saddles up and it's a matter of taking them both down.
As we said above, this boss has been known to drop a ride that is highly sought by mount collectors.
Go back, then turn left to head upstairs to the Banquet Hall and Moroes.
Moroes - The tower steward will call upon four level 70-elite NPCs to help him, for what it's worth. He is the first of four encounters that you must complete in order if you want to make it to wow po the top of the tower (and the other three are Opera Event, the Curator, and Chess Event).
Slay him and his guests, then head back out toward the opposite end of the hallway, and then exit to the left at the far end, and go upstairs. This leads to another gallery, where you’ll be exiting through the door to the right, then walking down that hall populated by guards and courtesans to the Maiden of Virtue.
Maiden of Virtue - This titan-looking construct can take a little more time than most, as she has a few tricks up her sleeve. Watch out for her interrupts, and you'll be fine.
After she falls, go back down the hallway and turn left to re-enter the gallery you came from, then turn right and stick to the right to move upstairs to the stage and the Opera Event. The skeletal ushers will try to usher you right outta there, but keep to the right until you exit through a door, go down a ramp, then through the orchestra pit to the opposite side of the stage. Follow the backstage area until you come to a closed door and talk to Barnes to start the event.
Opera Event - Sure -- you told Barnes that you’re not an actor, but he put you out on the stage anyway. The curtain will rise on one of three possible plays:
Romulo and Julianne
The Big Bad Wolf
Oz
Exit stage left, and look for the stairs and ramps to that side of the audience that will lead you up and up. You'll find the Broken Stair, and the first indication of the disrepair that Karazhan has fallen into. As you go up the ramp, exit onto the Master’s wow gold Terrace. Keep climbing the broken and twisted stairs until you emerge into the Menagerie.
Tip: If you are in Karazhan on the hour, listen up. You might hear the bells tolling for thee.
Keep heading into the Menagerie, where you'll find the Curator.
There isn't anything in the whole place that should pose much of a threat to a level 90 character. You can euwowgold move about the tower at your leisure, easily taking down as many groups of enemies as you care to round up, and steamrolling the bosses. As you work your way around the first couple of areas, Karazhan may even seem to be a pushover, but you'll want to take it in some semblance of order, or you'll spend a lot of time backtracking.
Attumen the Hunstman - In the stables to the left, you'll find Midnight. Attack that horse to start the encounter, and Attumen will join the fray. Once you've depleted Midnight's health, Attumen saddles up and it's a matter of taking them both down.
As we said above, this boss has been known to drop a ride that is highly sought by mount collectors.
Go back, then turn left to head upstairs to the Banquet Hall and Moroes.
Moroes - The tower steward will call upon four level 70-elite NPCs to help him, for what it's worth. He is the first of four encounters that you must complete in order if you want to make it to wow po the top of the tower (and the other three are Opera Event, the Curator, and Chess Event).
Slay him and his guests, then head back out toward the opposite end of the hallway, and then exit to the left at the far end, and go upstairs. This leads to another gallery, where you’ll be exiting through the door to the right, then walking down that hall populated by guards and courtesans to the Maiden of Virtue.
Maiden of Virtue - This titan-looking construct can take a little more time than most, as she has a few tricks up her sleeve. Watch out for her interrupts, and you'll be fine.
After she falls, go back down the hallway and turn left to re-enter the gallery you came from, then turn right and stick to the right to move upstairs to the stage and the Opera Event. The skeletal ushers will try to usher you right outta there, but keep to the right until you exit through a door, go down a ramp, then through the orchestra pit to the opposite side of the stage. Follow the backstage area until you come to a closed door and talk to Barnes to start the event.
Opera Event - Sure -- you told Barnes that you’re not an actor, but he put you out on the stage anyway. The curtain will rise on one of three possible plays:
Romulo and Julianne
The Big Bad Wolf
Oz
Exit stage left, and look for the stairs and ramps to that side of the audience that will lead you up and up. You'll find the Broken Stair, and the first indication of the disrepair that Karazhan has fallen into. As you go up the ramp, exit onto the Master’s wow gold Terrace. Keep climbing the broken and twisted stairs until you emerge into the Menagerie.
Tip: If you are in Karazhan on the hour, listen up. You might hear the bells tolling for thee.
Keep heading into the Menagerie, where you'll find the Curator.
2014年8月10日星期日
Warcraft Mounts – Fansite Profile
WoW players have access to an endless arsenal of community-made resources, including guides, utilities, and news sites—often mixing all of the above. We want to guide you to the tools that will help you enjoy World of Warcraft to the fullest, and to accomplish that lofty goal, periodically we’ll point you toward a site that offers the kind of content we think you’ll find valuable.
For over six years, your euwowgold one-stop shop for all the mounts in World of Warcraft has been Warcraft Mounts. Created by Mania, Warcraft Mounts is streamlined, easy to use, and comprehensive. Whether you’re a collector looking to maximize the number of steeds in your stable, or the sort of player who just wants to find a ride that matches your latest (and possibly greatest) transmog, Warcraft Mounts has you covered.
Saddle Up
There are hundreds of different mounts to acquire in WoW and Warcraft Mounts provides a comprehensive searchable database of all of them. When you visit the site, you’ll notice that you can look at subsets of the entire list by taking the various links along the left side of the page:
Alliance -- All of the mounts in the game that are available to your Alliance characters.
Horde -- Every mount in the game wow gold that is available to your Horde characters.
Single Character -- All of the mounts in the game that can be obtained by a single character, by various means such as class or PvP achievement, and can only be ridden by that character.
Loot & Questing -- Mounts that can all be obtained via either questing or looting something specific as ordered by the level that your character must be to obtain the mount.
Achievement Rewards -- To get any of these mounts, you’ll have to complete challenging Achievements.
Crafted / Profession -- All of the mounts available to characters via Alchemy, Archaeology, Engineering, Fishing, Jewelcrafting, and Tailoring.
World Events -- Each of the holiday mounts on one handy page.
TCG & Promotional -- A look at all of the mounts available for purchase in the Blizzard Store, as well as those rewarded by Collector’s Editions, BlizzCon exclusives, Recruit-A-Friend,wow po and the World of Warcraft Trading Card Game.
PvP Rewards -- All of the mounts you can earn via player-vs-player gameplay.
Argent Tournament -- There are so many mounts to be earned at the Argent Tournament that they have their own listing.
Coming in Warlords of Draenor! -- A regularly updated listing of all the mounts that may be available with the Warlords of Draenor expansion.
We have nothing but praise for Warcraft Mounts, and we hope you’ll enjoy their work, too. If you’re looking for more WoW on the web, check out a couple of our previous fansite profiles: Icy Veins and Wowhead.
For over six years, your euwowgold one-stop shop for all the mounts in World of Warcraft has been Warcraft Mounts. Created by Mania, Warcraft Mounts is streamlined, easy to use, and comprehensive. Whether you’re a collector looking to maximize the number of steeds in your stable, or the sort of player who just wants to find a ride that matches your latest (and possibly greatest) transmog, Warcraft Mounts has you covered.
Saddle Up
There are hundreds of different mounts to acquire in WoW and Warcraft Mounts provides a comprehensive searchable database of all of them. When you visit the site, you’ll notice that you can look at subsets of the entire list by taking the various links along the left side of the page:
Alliance -- All of the mounts in the game that are available to your Alliance characters.
Horde -- Every mount in the game wow gold that is available to your Horde characters.
Single Character -- All of the mounts in the game that can be obtained by a single character, by various means such as class or PvP achievement, and can only be ridden by that character.
Loot & Questing -- Mounts that can all be obtained via either questing or looting something specific as ordered by the level that your character must be to obtain the mount.
Achievement Rewards -- To get any of these mounts, you’ll have to complete challenging Achievements.
Crafted / Profession -- All of the mounts available to characters via Alchemy, Archaeology, Engineering, Fishing, Jewelcrafting, and Tailoring.
World Events -- Each of the holiday mounts on one handy page.
TCG & Promotional -- A look at all of the mounts available for purchase in the Blizzard Store, as well as those rewarded by Collector’s Editions, BlizzCon exclusives, Recruit-A-Friend,wow po and the World of Warcraft Trading Card Game.
PvP Rewards -- All of the mounts you can earn via player-vs-player gameplay.
Argent Tournament -- There are so many mounts to be earned at the Argent Tournament that they have their own listing.
Coming in Warlords of Draenor! -- A regularly updated listing of all the mounts that may be available with the Warlords of Draenor expansion.
We have nothing but praise for Warcraft Mounts, and we hope you’ll enjoy their work, too. If you’re looking for more WoW on the web, check out a couple of our previous fansite profiles: Icy Veins and Wowhead.
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